Category Archives: Older Posts

I curate the very finest and most evocative blog ideas, then forget to write them down and ramble on about video games instead.

Regeneration

Blimey, hello you. It’s been a while since I’ve had anything of substance to post here, as I’ve been rather busy with a few new projects. Now, though, the time has come to transform this place from an out-of-the-way blog … Continue reading

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On Going Fast

The question, and it’s certainly a valid one, has been asked repeatedly: “How am I meant to play Sonic games?” As an infernal busybody, it was only a matter of time before I attempted to have a stab at examining why Sonic isn’t like other platformers, why its fans like it, and ultimately trying to provide an answer. Continue reading

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Duvets

This evening I was changing my bed linen, which involved one of the lifelong battles with which any adult in a temperate climate should be familiar: getting the duvet back inside the duvet cover. It wasn’t my most successful campaign; … Continue reading

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Mario Kart DS – Retrospective

Released just two years after Mario Kart: Double Dash, the shortest gap between entries to date, there was no doubt that Mario Kart DS had a lot riding on its success. The chaotic, weapon-heavy races of the series’ Gamecube outing … Continue reading

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Mario Kart: Double Dash – Retrospective

Seven years is a long time in gaming. Entire consoles rise and fall, companies and individuals alike can go from rags to riches — but most significantly, games themselves undergo a continual transformation moulded by the experience of their creators … Continue reading

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Mario Kart: Super Circuit – A Retrospective

Overshadowed by its TV-hogging siblings, Mario Kart: Super Circuit is often relegated to a footnote in Mario Kart lore. Developed by second-party stalwart Intelligent Systems (who’d recently provided Nintendo with the charming Paper Mario) and released early in the Game … Continue reading

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Mario Kart 64: A Retrospective

Delaying Mario Kart 64 couldn’t have been an easy decision. Much had been made of the Nintendo 64’s four controller ports, one-upping (or rather, two-upping) the upstart Playstation and ensuring that games like Bomberman and Worms could be played the … Continue reading

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